Design Days Conference

Organization of a Design Days Conference series is a result of the continued policy and continuous learning process, connecting researchers and practitioners attempting to understand better the problems they are trying to address. The objectives of the Design Days Conferences tend to be integrative across the various disciplines, to reach the current state-of-the-art, to cover the multidisciplinary aspects of design and to assure high level review policy.

  • 25 +

    speakers

  • 10 +

    grand halls

  • 55 +

    workshops

  • 90 +

    exhibitions

  • Design Education

    1. Design thinking: cognitive modes and learning styles
    2. Design approaches, strategies, methodologies and tactics
    3. Problem solving: recognition procedures, hypothesis developmen
    4. The meaning of innovation and creativity, in theory and practice
  • Design in Society

    1. Design in social policy, planning, and politics
    2. Health, safety, and public welfare in design practice
    3. Design as business
    4. Markets for design and designing for markets
  • Designed Objects

    1. Fashion design and development
    2. Product design philosophy
    3. Industrial and Interior design
    4. Engineering and design
  • Visual Design

    1. Communications design
    2. Visual arts
    3. Typography
    4. Graphic design
  • Design Management

    1. People and artifacts: exploring uses and usability
    2. Participatory design systems
    3. Professional ethics
    4. Design knowledge management
  • Environmental Design

    1. Eco design: environmental and green design
    2. Theater and set design
    3. Interaction design
    4. Landscape architecture
  • Design Practices

    1. The business of design is in a state of flux. The roles, the tasks and the personae of designers are changing.

      No longer the technical expert, the heroic aesthete or the inspired individual of our earlier modern past, the contemporary designer draws upon dispersed sources of creativity and innovation. Collaboration, today, is key. For design practitioners, a central paradox of our times is the increasing specialization, on the one hand, but on the other, the need for more broad-ranging and holistic integration of design tasks, working between and across design disciplines. Design is becoming an ever-more social, indeed sociable, process.

      The imperative to collaborate, moreover, extends well beyond the domain of professional interaction and working in design teams. It also extends to the relationship with the users, clients and consumers of design. Designers today need to build deeply collaborative relationships with their ‘public’. Participatory design and user-centered design are just two key phrases that capture the spirit of this imperative.
  • Design Modalities

    1. Design’s modalities are also in a state of flux, its working tools of representation, communication, visualization and imagination. Digitization of text, sound, and still and moving image is one important site of transition. This has spawned new practices of modeling and simulation, of prefiguring the real in the virtual. It has also introduced the virtual as a design end-in-itself.

      Designers need to able to ‘do’ a multimodal professional design discourse. They must speak and write their way through complex collaborations with co-designers and interactions with users. They need to be able to ‘do’ visualization as they explore design alternatives through mental images and picture their visions into reality. They need to be able to represent spatial realities, prefiguring the three dimensional through the two dimensional and turning plans into tactile artifacts, manipulable objects, architectural spaces and navigable landscapes. The new, digital media provide newly flexible and accessible tools for multimodal and synaesthetic thinking. Today’s media inventions have become the mothers of design necessity.

Pricing tables

Liqugid pricing tables that allos you use any grid you want!

One-Day

Choose to customize a time frame that works best for you. You’ll still get to choose from every single session.

$350
  • ONE day of Design Days Conference
  • Free ONE lunch and coffee brake
  • On-line account of all materials from DesignDays Conference
  • Free workshops
  • Individual interview with any one speaker

Two-Days

Can’t make the full four days of Design Days Conference, but have more time than just a day? Choose a two-day..

$800
  • TWO days of Design Days Conference
  • Free ONE lunch and coffee brake
  • On-line account of all materials from DesignDays Conference
  • Free workshops
  • Individual interview with any one speaker

ALL-Days

The Big Ticket gets you into des all sessions, workshops, keynotes and networking events and much much more...

$1320
  • ALL days of Design Days Conference
  • Free ONE lunch and coffee brake
  • On-line account of all materials from DesignDays Conference
  • Free workshops
  • Individual interview with any one speaker